Node graph

A production graph for hybrid shots

Directed acyclic graphs with typed ports, tab-search node creation, groups, undo, media drop, and a pull engine tuned for interactive playback. Plate, 3D, local ML and cloud GPU nodes sit side by side in the same tree.

I/O

Read EXR sequences & video · Write EXR · Write video · Multi-layer EXR

Image

Merge · Grade · OCIO · Blur · Keyers · Transform · Reformat · Retime

3D

Camera · ReadGeo · Lights · Materials · Project3D · ScanlineRender

Local ML

Depth · Normals · SmartRoto · Matting · Flow & retime · Inpaint · Upscale

Cloud GPU

Chord · Trellis 2 · SHARP · Hunyuan3D · more via API

Typed ports & multi-layer data

Image, float, string, scene, and multi-layer EXR flow through explicit connections — fewer silent type bugs mid-shot.

Unified 2D / 3D viewer

One dock stacks an OpenGL OCIO 2D viewport and a 3D scene view — channel isolation, exposure, gamma, look-through camera, and on-viewer handles.

Animation ready

Keyframe curve editor and dope sheet for float parameters that drive the graph over time, with autokey-friendly property edits.

Graph UX that scales

Tab create, groups, bookmarks, viewer pipes, rubber-band selection, clipboard, and drop media onto the canvas to spawn Reads.

Get in early

Early Access builds go to the waitlist first, with the $99 Founder license until 1.0.