Free
$0non-commercial
The whole app, for learning and personal projects.
- Every node, viewer and panel
- Renders up to 1920 x 1080
- No account needed to run it
- Cloud GPU nodes on prepaid credits
Pricing
The Free edition is the full app for non-commercial work. Indie is a single payment for commercial use, at a Founder price while Triton is in Early Access.
$0non-commercial
The whole app, for learning and personal projects.
$199$99one time
Founder price during Early Access. Goes to $199 at 1.0.
$399per seat, per year
For companies over $100k revenue. Opens after 1.0.
An Indie license includes 12 months of updates. When the 12 months end, the last version released in that window is yours to keep and use commercially for as long as you like. Renew for $79 to get another 12 months of updates.
Individuals and companies with under $100k in annual revenue. Above that, Studio seats apply once they open after 1.0. Until then, Indie covers everyone.
Each Indie license key activates on 2 machines. Paste the key into Preferences; free up or move an activation yourself in the Polar customer portal. The app re-checks the key now and then and works offline for 30 days between checks.
Triton never refuses to open a project. Without a valid license it behaves like the Free edition, with renders capped at 1920 x 1080.
Cloud nodes are optional on any tier and run on prepaid credits in your Triton account, from $10. You pay per GPU-second only for successful jobs; failed jobs and queue time are free. New accounts get $5 of free credit. Local nodes, including the local ML nodes, never cost extra.
Checkout runs on Polar.sh, which acts as merchant of record: it handles payment, sales tax and VAT, invoices and receipts. Prices are in US dollars before tax.
If Triton does not work for you, ask for a refund within 14 days of purchase. No questions asked.
Use the Free edition for coursework. Talk to us about classroom and school licenses.
Join the waitlist to hear when Early Access opens and lock in $99.